| 000 | 00700cam a2200193 a 4500 | ||
|---|---|---|---|
| 005 | 20250409104051.0 | ||
| 008 | 950622s1995 caua 001 0 eng | ||
| 020 | _a1571690042 | ||
| 050 | 0 | 0 |
_aQA76.76.C672 _bL36 1995 |
| 082 | 0 | 0 | _a794.8/16765 |
| 100 | 1 | _aLaMothe, André. | |
| 245 | 1 | 0 |
_aBlack art of 3D game programming / _cAndré LaMothe ; [foreword by Steve Wozniak]. |
| 260 |
_aCorte Madera, CA : _bWaite Group Press ; _aEmeryville, CA : _bDistributed to bookstores and book wholesalers by Publishers Group West, _cc1995. |
||
| 300 |
_axxix, 1174 p. : _bill. ; |
||
| 500 | _aIncludes index. | ||
| 650 | 0 |
_aVideo games _xProgramming. |
|
| 650 | 0 | _aThree-dimensional display systems. | |
| 942 | _cBK | ||
| 999 |
_c7981 _d7981 |
||